At the same time, cars show no visual wear and tear. A nice number of body modifications and other visual upgrades are available, which is a plus. Car models are clean, though not far above what you’d find on top-tier racing game on current generation systems. Then again, if your time is spent gazing at the skyline, you’re probably losing. The sprawling Tokyo skyline looks nice, though it isn’t the most interesting of things to look at. Import Tuner’s visuals are impressive, though rank near the bottom when compared to other racing games on the 360. Even with a different name, Import Tuner Challenge is still a love it or hate it affair. Import Tuner Challenge is another entry in the overcrowded market, but don’t let the name fool you – this isn’t some newbie racing game, but another game in the long running, Genki developed Tokyo Xtreme Racer series. While the dearth of criticism tends to point towards the number of shooters starring bald space marines with big guns, there are more than enough racing games on the system as well. Overall, a great game for the aficionado, with only one or two gribes, but definitely for the casual gamer.There’s no drought of racing games on the 360. Basic online features are basically there because they are expected to be, but ITC is definitely a single player experience. A favourite feature of mine is the extremely detailed cockpit models with the possibility to freely look around and even use your side mirrors to view behind, again ultra realistic and even useful. ![]() Like I say though, you'll probably spend more time tuning than driving, but the occasional Boss battle or tag-team scenario does liven things up a bit. Nor would real life street racers, as this is essentially what happens in real life- uncompromisingly realistic, but not for all. A player, like myself, who likes short races and appreciates each race as an opportunity to find settings to tweak on their car would not be so disappointed. With only 2 different types of race, time trial or SP battle, there is little in the way of engagement for the casual gamer. By comparison to any racing game, ITC suffers one key flaw in its policy of unerring realism, that is the free-roam racing. GT5 may have around 1,031 cars whereas ITC has a mere 50, but with such a level of customisation you'd be hard pressed to want for more. If you are a real tuner you will adore the infinite possibilities with stuff like accurately modelled camber, toe and ride height adjustments, unlimited transmission and LSD gearing possibilities or even accurately visually modelled engine modification levels with details as little as uprated radiator caps! Not for the casual gamer but such levels of realism are only challenged by GT5, GT5 only being abl e to match ITC's level of mechanical "settings", as ITC's level of aftermarket parts is unprecedented. However, the biggest selling point is the unprecedented menu for car tuning. A fairly engaging storyline is administered in a typically Japanese turn-based-style text manner which, if you let it, will draw you in to the game. ![]() Import Tuner Challenge is a brilliantly made alternative to the usual roster of arcade racers like the Need For Speed series or the hardcore sims like Gran Turismo 5.
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